donkey kong country returns dolphin controls

By using our Services or clicking I agree, you agree to our use of cookies. Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11. This time, Diddy Kong joins the adventure, opening up the franchise's first opportunity for simultaneous co-op play. Como Configurar o Dolphin (Controle, Mouse e Teclado) ... Donkey Kong Country Returns HD - All Bosses (No Damage) - Duration: 25:04. OpenGL, 3x native res 4xAA 16xAF, everything else default, no graphic or audio glitches, mostly 60 fps, dipping occasionally but totally playable. Quelques ralentissements parfois de la vitesse d'émulation et crépitements sonores. Discussion. Dolphin Forum thread Donkey Kong Country Returns with the classic side-scrolling play that made the original so popular, now rendered with new levels and vibrant 3D environments. When the Wii Aspect Ratio is set to 4:3, the game will add black borders to the top & bottom of the screen to remain in 16:9. Donkey Kong Country 3: Dixie Kong's Double Trouble! Few graphical glitches but again, not game breaking. Perfect. Compatibility can be assumed to align with the indicated revisions. Donkey Kong Country Returns is the fourth game in the Donkey Kong Country series. 35-60FPS (depending on "busy" parts) with following option changes. Enter properties of the game, UNTICK (CORE) Enable MMU/Sync GPU thread/Speed up Disc/vBeam hack, leaving other options default. Perfect. I had a problem with the game shake controls and couldn't find a reference to it anywhere, so I thought I might as well post it here if anyone else needs it: Shaking the controller is a major part of Dolphin crash almost everytime with alerts of Backpatch EAX errors, so it's unplayable. 35-60FPS (depending on "busy" parts) with following option changes. The graph below charts the compatibility with Donkey Kong Country Returns since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred. 60FPS constants avec Vsync, en Open GL 1080p AA x4. Perfect-speed 100% 60FPS Colour problem Fixed, only Audio issues listed above, Playable at 35-45FPS with any graphics settings; black halo around the main character and audio issues present, Playable 100% at 60FPS with some Audio issues, Playable at 45~60FPS with some audio issues. Perfect-speed 100% 60FPS Colour problem Fixed, only Audio issues listed above, Playable at 35-45FPS with any graphics settings; black halo around the main character and audio issues present, Playable 100% at 60FPS with some Audio issues, Playable at 45~60FPS with some audio issues. Gecko Codes and AR codes aren't the same... You should add the Gecko Code in the Game INI, then, it'll show in the Game Properties window... Oh sorry, I forgot you can't add gecko codes through the UI, you should be able to use the download codes button though and it will be there. Cannot wait for this bug to get fixed forever, I first encountered it and stopped my game back when the GTX670 launched. In my case, I underclocked the CPU down to 25% (182 MHz). Posted by 4 days ago. Sound partial glitching but not experience ruining. When dipping at 30FPS, audio also start to slightly fuzz and jerk but still is syncronized and constant. Sometimes music got some strange loops, but if you press home button and then return to game, music go back to ok. Game freeze everytime you complete a level if you use savestates, so don't use them. Solid 60 FPS. The screen just froze there every time, and the emulator couldn't recover. Plus i get 3D and 8 levels that are exclusive to the 3DS version and are designed to be at the same quality as the rest of the game. To all NVIDIA users use OpenGL if your GPU supports it. - How to Configure a Classic Controller in Dolphin (I see only a Wiimote Configuration) ? Almost all of the time 60FPS, Perfect. Para uma experiência completamente livre de Bugs e erros, eu recomendo a revisão não oficial Dolphin-Ishiiruka.370(e0deea0).x64, nessa revisão o Game roda perfeito sem erros gráficos ou de áudio e sem travar à 1080p com 3x Native Resolution, 4x AA e 16x AF. At default settings, the game runs at 75~90%. Also for Dolphin developers, I think this could be a "great" workarround to be implemented on Dolphin it self, it could be some option like: DKKR player 2 Hack - Description: This hack autoconnets the second wii remote after X seconds, the wii remote must be conneted on the main menu screen, test on your system and put on this box how many seconds it takes to get there. If only my CPU was a bit faster... Game freeze everytime you complete a level if you use savestates, so don't use them. Donkey Kong Country Returns is a 2D platformer developed by Retro Studios for the Nintendo Wii and released by Nintendo on November 21, 2010. This title does not need non-default settings to run properly. At default settings, the game runs at 75~90%. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Donkey Kong Country Returns is the series' first traditional home console installment since Donkey Kong Jungle Beat (2005), and also the first Donkey Kong Country entry not to involve video game developer Rare during its development. At least the gameplay at 30fps on that will play the same as 60fps on Wii, except for the obvious difference in framerate, but better than half speed gameplay at 30fps on Wii. / Good at 60FPS with Vsync, Open GL 1080p AA x4. Less with OpenGL but 40-60FPS in 1080p. Once you've created a controller configuration, under Profile, give it a name and click Save, before clicking OK to apply your changes. There's also some minor graphic issues for blast effects and the projection plane with Donkey Kong in it. July, August, and September 2020 Progress Report, Donkey Kong Country Returns Dolphin (Wii) 60 FPS FULL SPEED, --Choppy-- Dolphin Emulator 4.0 - Donkey Kong Country Returns (OLD PC) (1080p HD) - Nintendo Wii, Donkey Kong Country Returns - Dolphin 5.0 - Wii Emulator Gameplay - HD.1080p 60ᶠᵖˢ, Donkey Kong Country Returns on Dolphin Emulator (720p) (r6501), Donkey Kong Country Returns (Wii) on Dolphin Wii/GC Emulator (720p60 HD) Full Speed (r5186), Donkey Kong Country Returns On Dolphin Emulator (1080p) Fullspeed, Dolphin Emulator 4.0.1 - Donkey Kong Country Returns (NEW PC) (1080p HD) - Nintendo Wii, (60FPS) Dolphin Emulator 4.0-5441 - Donkey Kong Country Returns (1080p HD) - Nintendo Wii, Donkey Kong Country Returns - Dolphin Emulator 5.0-10432 [1080p HD] - Nintendo Wii, Donkey Kong Country 2: Diddy's Kong Quest. I'd like to play Donkey Kong Country Return on Dolphin with a Classic Controller configuration (so no shaking, just buttons) So far I've found out that you need to enter a Cheat Code to get this working on the Wii The questions are: - How to Enter this WiiRd / Ocarina Code into Dolphin? It increases the performance on almost every game and you can use anti-aliasing and anisotropic filter. Occasional stutter on loading, mostly when entering level or bonus stages. Only once after completing a late level, the framerate dropped huge and had to restart dolphin.

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